Auto CAD Softwar install problem solve Fast Tutoral tutoral

 




Auto CAD Softwar install problem solve Fast Tutoral tutoral

Toggle General Features

Ctrl+G   Toggle Grid

Ctrl+E    Cycle isometric planes

Ctrl+F    Toggle running object snaps

Ctrl+H   Toggle Pick Style

Ctrl+Shift+H       Toggle Hide pallets

Ctrl+I     Toggle Coords

Ctrl+Shift+I         Toggle Infer Constraints

Manage Screen

Ctrl+0 (zero)       Clean Screen

Ctrl+1    Property Palette

Ctrl+2    Design Center Palette

Ctrl+3    Tool Palette

Ctrl+4    Sheet Set Palette

Ctrl+6    DBConnect Manager

Ctrl+7    Markup Set Manager Palette

Ctrl+8    Quick Calc

Ctrl+9    Command Line

Manage Drawings

Ctrl+N   New Drawing

Ctrl+S    Save drawing

Ctrl+O   Open drawing

Ctrl+P    Plot dialog box

Ctrl+Tab               Switch to next

Ctrl+Shift+Tab   Switch to previous drawing

Ctrl+Page Up     Switch to previous tab in current drawing

Ctrl+Page Down               Switch to next tab in current drawing

Ctrl+Q   Exit

Ctrl+Shift+S        Save drawing as

Toggle Drawing Modes

F1           Display Help

F2           Toggle text screen

F3           Toggle object snap mode

F4           Toggle 3DOsnap

F5           Toggle Isoplane

F6           Toggle Dynamic UCS

F7           Toggle grid mode

F8           Toggle ortho mode

F9           Toggle snap mode

F10         Toggle polar mode

F11         Toggle object snap tracking

F12         Toggle dynamic input mode

Manage Workflow

Ctrl+A   Select all objects

Ctrl+C    Copy object

Ctrl+K    Insert hyperlink

Ctrl+X    Cut object

Ctrl+V   Paste object

Ctrl+Shift+C        Copy to clipboard with base point

Ctrl+Shift+V       Paste data as block

Ctrl+Z    Undo last action

Ctrl+Y    Redo last action

Ctrl+[     Cancel current command (or ctrl+\)

ESC         Cancel current command

A, B, C

A

A             ARC / Creates an arc

ADC       ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns

AA          AREA / Calculates the area and perimeter of objects or of defined areas

AL           ALIGN / Aligns objects with other objects in 2D and 3D

AP          APPLOAD / Load Application

AR          ARRAY / Creates multiple copies of objects in a pattern

ARR        ACTRECORD / Starts the Action Recorder

ARM      ACTUSERMESSAGE / Inserts a user message into an action macro

ARU       ACTUSERINPUT / Pauses for user input in an action macro

ARS        ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file

ATI         ATTIPEDIT / Changes the textual content of an attribute within a block

ATT        ATTDEF / Redefines a block and updates associated attributes

ATE        ATTEDIT / Changes attribute information in a block

B

B             BLOCK / Creates a block definition from selected objects

BC           BCLOSE / Closes the Block Editor

BE           BEDIT / Opens the block definition in the Block Editor

BH          HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill

BO          BOUNDARY / Creates a region or a polyline from an enclosed area

BR           BREAK / Breaks the selected object between two points

BS           BSAVE / Saves the current block definition

BVS        BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block

C

C             CIRCLE / Creates a circle

CAM      CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects

CBAR     CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object

CH          PROPERTIES / Controls properties of existing objects

CHA       CHAMFER / Bevels the edges of objects

CHK        CHECKSTANDARDS / Checks the current drawing for standards violations

CLI          COMMANDLINE / Displays the Command Line window

COL        COLOR / Sets the color for new objects

CO          COPY / Copies objects a specified distance in a specified direction

CT           CTABLESTYLE / Sets the name of the current table style

CUBE     NAVVCUBE / Controls the visibility and display properties of the ViewCube tool

CYL         CYLINDER / Creates a 3D solid cylinder

D, E, F

D

D             DIMSTYLE / Creates and modifies dimension styles

DAN       DIMANGULAR / Creates an angular dimension

DAR       DIMARC / Creates an arc length dimension

DBA       DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension

DBC        DBCONNECT / Provides an interface to external database tables

DCE        DIMCENTER / Creates the center mark or the centerlines of circles and arcs

DCO       DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension

DCON    DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects

DDA       DIMDISASSOCIATE / Removes associativity from selected dimensions

DDI         DIMDIAMETER / Creates a diameter dimension for a circle or an arc

DED        DIMEDIT / Edits dimension text and extension lines

DI            DIST / Measures the distance and angle between two points

DIV         DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object

DJL         DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension

DJO        DIMJOGGED / Creates jogged dimensions for circles and arcs

DL           DATALINK / The Data Link dialog box is displayed

DLU        DATALINKUPDATE / Updates data to or from an established external data link

DO          DONUT / Creates a filled circle or a wide ring

DOR       DIMORDINATE / Creates ordinate dimensions

DOV       DIMOVERRIDE / Controls overrides of system variables used in selected dimensions

DR          DRAWORDER / Changes the draw order of images and other objects

DRA       DIMRADIUS / Creates a radius dimension for a circle or an arc

DRE        DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects

DRM      DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure

DS           DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties

DT           TEXT / Creates a single-line text object

DV          DVIEW / Defines parallel projection or perspective views by using a camera and target

DX          DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file

E

E              ERASE / Removes objects from a drawing

ED           DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames

EL            ELLIPSE / Creates an ellipse or an elliptical arc

EPDF      EXPORTPDF / Exports drawing to PDF

ER           EXTERNALREFERENCES / Opens the External References palette

EX           EXTEND / Extends objects to meet the edges of other objects

EXIT       QUIT / Exits the program

EXP        EXPORT / Saves the objects in a drawing to a different file format

EXT         EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space

F

F              FILLET / Rounds and fillets the edges of objects

FI            FILTER / Creates a list of requirements that an object must meet to be included in a selection set

FS           FSMODE / Creates a selection set of all objects that touch the selected object

FSHOT   FLATSHOT / Creates a 2D representation of all 3D objects based on the current view

G, H, I

G

G             GROUP / Creates and manages saved sets of objects called groups

GCON   GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects

GD          GRADIENT / Fills an enclosed area or selected objects with a gradient fill

GEO       GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file

H

H             HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill

HE           HATCHEDIT / Modifies an existing hatch or fill

HI            HIDE / Regenerates a 3D wireframe model with hidden lines suppressed

I

I               INSERT / Inserts a block or drawing into the current drawing

IAD         IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images

IAT         IMAGEATTACH / Inserts a reference to an image file

ICL          IMAGECLIP / Crops the display of a selected image to a specified boundary

ID            ID / Displays the UCS coordinate values of a specified location

IM          IMAGE / Displays the External References palette

IMP        IMPORT / Imports files of different formats into the current drawing

IN           INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions

INF         INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids

IO           INSERTOBJ / Inserts a linked or embedded object

J, K, L

J

J              JOIN / Joins similar objects to form a single, unbroken object

JOG        DIMJOGGED / Creates jogged dimensions for circles and arcs

K

L

L              LINE / Creates straight line segments

LA           LAYER / Manages layers and layer properties

LAS         LAYERSTATE / Saves, restores, and manages named layer states

LE            QLEADER / Creates a leader and leader annotation

LEN        LENGTHEN / Changes the length of objects and the included angle of arcs

LESS       MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level

LI             LIST / Displays property data for selected objects

LO           LAYOUT / Creates and modifies drawing layout tabs

LT            LINETYPE / Loads, sets, and modifies linetypes

LTS         LTSCALE / Changes the scale factor of linetypes for all objects in a drawing

LW          LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units

M, N, O

M

M            MOVE / Moves objects a specified distance in a specified direction

MA         MATCHPROP / Applies the properties of a selected object to other objects

ME         MEASURE / Joins similar objects to form a single, unbroken object

MEA      MEASUREGEOM / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points

MI          MIRROR / Creates a mirrored copy of selected objects

ML          MLINE / Creates multiple parallel lines

MLA       MLEADERALIGN / Aligns and spaces selected multileader objects

MLC       MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader

MLD       MLEADER / Creates a multileader object

MLE       MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object

MLS       MLEADERSTYLE / Creates and modifies multileader styles

MO        PROPERTIES / Controls properties of existing objects

MORE   MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level

MS         MSPACE / Switches from paper space to a model space viewport

MSM     MARKUP / Opens the Markup Set Manager

MT         MTEXT / Creates a multiline text object

MV         MVIEW / Creates and controls layout viewports

N

NORTH GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file

NSHOT  NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion

NVIEW  NEWVIEW / Creates a named view with no motion

O

O             OFFSET / Creates concentric circles, parallel lines, and parallel curves

OFFSETSRF          SURFOFFSET/ Creates a parallel surface or solid by setting an offset distance from a surface

OP          OPTIONS / Customizes the program settings

ORBIT / 3DO       3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only

OS          OSNAP / Sets running object snap modes

P, Q, R

P

P             PAN / Adds a parameter with grips to a dynamic block definition

PA          PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data

PAR        PARAMETERS / Controls the associative parameters used in the drawing

PARAM                BPARAMETER / Adds a parameter with grips to a dynamic block definition

PATCH  SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop

PCATTACH          POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing

PE           PEDIT / Edits polylines and 3D polygon meshes

PL           PLINE / Creates a 2D polyline

PO          POINT / Creates a point object

POFF     HIDEPALETTES / Hides currently displayed palettes (including the command line)

POL        POLYGON / Creates an equilateral closed polyline

PON       SHOWPALETTES / Restores the display of hidden palettes

PR           PROPERTIES / Displays Properties palette

PRE        PREVIEW / Displays the drawing as it will be plotted

PRINT    PLOT / Plots a drawing to a plotter, printer, or file

PS           PSPACE / Switches from a model space viewport to paper space

PSOLID POLYSOLID / Creates a 3D wall-like polysolid

PU          PURGE / Removes unused items, such as block definitions and layers, from the drawing

PYR        PYRAMID / Creates a 3D solid pyramid

Q

QC          QUICKCALC / Opens the QuickCalc calculator

QCUI     QUICKCUI / Displays the Customize User Interface Editor in a collapsed state

QP          QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images

Q             QSAVE / Saves the current drawing

QVD       QVDRAWING / Displays open drawings and layouts in a drawing using preview images

QVDC    QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing

QVL        QVLAYOUT / Displays preview images of model space and layouts in a drawing

QVLC     QVLAYOUTCLOSE / Closes preview images of model space and layouts in the current drawing

R

R             REDRAW / Refreshes the display in the current viewport

RA          REDRAWALL / Refreshes the display in all viewports

RC           RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport

RE           REGEN / Regenerates the entire drawing from the current viewport

REA        REGENALL / Regenerates the drawing and refreshes all viewports

REC        RECTANG / Creates a rectangular polyline

REG        REGION / Converts an object that encloses an area into a region object

REN        RENAME / Changes the names assigned to items such as layers and dimension styles

REV        REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis

RO          ROTATE / Rotates objects around a base point

RP           RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image

RR           RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model

RW         RENDERWIN / Displays the Render window without starting a rendering operation

S, T, U

S

S              STRETCH / Stretches objects crossed by a selection window or polygon

SC           SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling

SCR        SCRIPT / Executes a sequence of commands from a script file

SEC         SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region

SET         SETVAR / Lists or changes the values of system variables

SHA        SHADEMODE / Starts the VSCURRENT command

SL            SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects

SN          SNAP / Restricts cursor movement to specified intervals

SO          SOLID / Creates solid-filled triangles and quadrilaterals

SP           SPELL / Checks spelling in a drawing

SPE         SPLINEDIT / Edits a spline or spline-fit polyline

SPL         SPLINE / Creates a smooth curve that passes through or near specified points

SPLANE                SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects

SPLAY    SEQUENCEPLAY / Plays named views in one category

SPLIT     MESHSPLIT / Splits a mesh face into two faces

SSM       SHEETSET / Opens the Sheet Set Manager

ST           STYLE / Creates, modifies, or specifies text styles

STA        STANDARDS / Manages the association of standards files with drawings

SU          SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction

T

T              MTEXT / Creates a multiline text object

TA           TEXTALIGN / Aligns multiple text objects vertically, horizontally, or obliquely

TB           TABLE / Creates an empty table object

TED        TEXTEDIT / Edits a dimensional constraint, dimension, or text object

TH           THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects

TI            TILEMODE / Controls whether paper space can be accessed

TOL        TOLERANCE / Creates geometric tolerances contained in a feature control frame

TOR        TORUS / Creates a donut-shaped 3D solid

TP           TOOLPALETTES / Opens the Tool Palettes window

TR           TRIM / Trims objects to meet the edges of other objects

TS           TABLESTYLE / Creates, modifies, or specifies table styles

U

UC          UCSMAN / Manages defined user coordinate systems.

UN         UNITS / Controls coordinate and angle display formats and precision.

UNHIDE / UNISOLATE    UNISOLATEOBJECTS / Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command.

UNI        UNION / Unions two solid or two region objects.

V, W, X

V

V             VIEW / Saves and restores named views, camera views, layout views, and preset views.

VGO      VIEWGO / Restores a named view.

VP          VPOINT / Sets the 3D viewing direction.

VPLAY   VIEWPLAY / Plays the animation associated to a named view.

VS           VSCURRENT / Sets the visual style in the current viewport.

VSM      VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport.

W

W            WBLOCK / Writes objects or a block to a new drawing file.

WE         WEDGE / Creates a 3D solid wedge.

WHEEL  NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.

X

X             EXPLODE / Breaks a compound object into its component objects.

XA          XATTACH / Inserts a DWG file as an external reference (xref).

XB           XBIND / Binds one or more definitions of named objects in an xref to the current drawing.

XC           XCLIP / Crops the display of a selected external reference or block reference to a specified boundary.

XL           XLINE / Creates a line of infinite length.

XR           XREF / Starts the EXTERNALREFERENCES command.

Y - Z

Y

Z

Z              ZOOM / Increases or decreases the magnification of the view in the current viewport.

ZEBRA   ANALYSISZEBRA / Projects stripes onto a 3D model to analyze surface continuity.

ZIP          ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package.


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